




Archaeologies of Gaming & Electronic Literature
MITH 388 - Digital Humanities Research Assistantship
Prof. Jeffrey Moro
jmoro [at] umd.edu
The theme for this year’s experiential learning opportunity is “Archaeologies of Gaming and Electronic Literature.” We will be exploring the stuff of digital media: consoles, computers, software, cables, manuals, keyboards, controllers, and much more. By examining and recording the material histories of video games, text adventures, and electronic literature, students will learn to navigate the complexities of keeping electronic texts readable and playable despite the constant evolution of console and computer technologies. From Oregon Trail and Marble Springs to Never Alone and Assassins Creed, Zork to Kentucky Route Zero— over the course of the semester, students will build online and in-person exhibits highlighting their exploration of MITH’s new and archival holdings in video games and electronic literatures. Students will get hands-on experience with archival materials across the history of computing, which includes working with vintage computers, learning to trace creative influence across games and electronic literatures, and understanding how to articulate both the social and technical dimensions of MITH’s holdings in digital media history.
Interested students should fill out an application ⇢ https://bit.ly/mith-388


This course will be offered for 3 credits. Prior programming knowledge is not required.
Course meeting times will be determined based on the schedules of participating students, and will comprise a mixture of traditional class meetings and open lab working time.
This course counts towards the Digital Storytelling minor!




